Chapter 61: World Title And Rapid Growth
As for the third bonus, there was no need to even mention it.
Free extra rewards were always welcome.
However, only one title could be equipped at the same time.
Titles could not stack together.
Joo Joowon carefully examined the title menu and discovered that it was not entirely impossible to equip two titles simultaneously.
World Titles simply did not belong to that category.
Prefix titles and suffix titles could actually be equipped together, forming a combined compound title.
However, once a World Title was equipped, no additional titles could be worn alongside it.
Fortunately, based on the current rate of title acquisition, Joo Joowon did not think he needed to worry about choosing which title to wear anytime soon.
Simply obtaining one at all was already good enough.
Generally speaking, in ordinary online games, achievement systems rewarded players with titles after killing certain numbers of monsters.
Usually there would be achievements or titles for first kills, then additional rewards after killing fifty monsters, one hundred monsters, and so on.
However, the game itself had none of those systems.
This clearly showed that acquiring titles in this game was extremely difficult.
Unless ordinary people happened to encounter some massive game event, they would most likely never obtain any titles at all.
The phrase "non unique title" within the description also attracted Joo Joowon’s attention greatly.
After thinking carefully about it, he did not believe this title would become something everyone possessed.
More likely, it meant that the first person within different fields all had chances to obtain similar titles.
The difference was probably that theirs might not become permanent like his.
For example, if a level ranking leaderboard existed, then the player holding first place might receive a temporary version of this title.
Once another player surpassed them, the title would immediately transfer ownership.
Meanwhile, players who became the first to clear a dungeon, the first to complete a hidden quest, or the first to max out an NPC’s favorability might instead receive permanent titles.
After thinking about it for a while, Joo Joowon eventually tossed the matter to the back of his mind and happily opened his status panel to take another look.
Although he had nearly lost his life, his strength had also increased dramatically because of it.
His current attributes were now.
[ Joo Joowon]
[ Level ]: 4 (12/80)
[ Strength ]: 5 (+5)
[ Physique ]: 6 (+2)
[ Agility ]: 7 (+2)
[ Mental Power ]: 9 (+1)
[ Omitted ]
He only lacked one more attribute point before his Agility attribute would unlock another talent as well.
At the same time, Joo Joowon realized his earlier speculation had indeed been correct.
As his Physique increased, he could clearly feel that his Mental Power was now capable of continuing to increase further.
This proved that the four attributes truly supported and complemented each other.
Based on Joo Joowon’s deductions, the difference between attributes currently needed to remain within ≤5.
If someone continued adding points after already reaching the body’s apparent limit, the consequences might become extremely terrifying.
Of course, this situation might also be because players had not yet undergone class advancement.
Joo Joowon did not believe things would remain like this forever.
After all, different classes naturally specialized in different directions.
It was impossible for attributes to remain perfectly balanced permanently.
Just like athletes on Gaia.
Different sports required entirely different training methods, so the resulting improvements naturally differed as well.
However, without class bonuses, it would be extremely difficult to heavily specialize in one attribute while completely neglecting the others.
Thanks to his equipment bonuses, Joo Joowon’s status panel could already be considered extremely impressive.
However, after seeing the amount of experience required for the next level, he immediately felt a headache coming on.
That was way too much!
A single Lord Rank Boss had only granted 48 experience points.
In other words, he would need to kill at least two Lord Rank Bosses just to level up once.
Was that even reasonable?
Then again, after thinking about it from a game’s perspective, it actually did seem fairly reasonable.
After all, what player had ever reached max level without stepping over the corpses of thousands upon thousands of ordinary monsters first?
Even so, Joo Joowon still could not help worrying as he stared at the experience requirements.
At times like this, this damned game followed game logic perfectly.
After obtaining the Spider Brand Running Shoes and the Spider Web Launcher, he finally possessed the ability to venture outside.
He could attack when advancing and defend when retreating.
However, until the rain stopped, he remained trapped inside the apartment complex.
After staring at the experience bar for a while, Joo Joowon closed the status panel out of sight and out of mind, then began considering what he was still lacking.
Mind’s Eye, Perfect Impact, and wall running had already pushed his survival ability to the very top tier among players at the current stage.
Even in those foreign countries that were already chaotic and overflowing with weapons before the apocalypse, he doubted many players could surpass him purely in terms of survival capability.
Looking at it this way, what he currently lacked seemed to be offensive power.
Joo Joowon’s compound crossbow still dealt impressive damage against ordinary zombies, but when used against Boss monsters, the damage felt pitifully weak.
It was clear that the time had come for him to replace his weapon.
The problem was that players barely had enough equipment for their own use.
It was highly unlikely anyone would sell their gear, and even if they did, it probably would not be the type of weapon Joo Joowon needed.
Beginner equipment only provided a single attribute point and offered no additional attack bonuses.
What Joo Joowon needed was a weapon with extra offensive power.
Something like that was practically impossible to buy from other players.
The only option was to kill Boss monsters himself and hope for a lucky drop.
The problem was that Joo Joowon knew very well that the Lord Rank Spider Zombie dying by his hands had been largely due to luck.
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