Home My God-Level System Can Rebuild Civilization in the Apocalypse! Chapter 60: Choosing The Perfect Talent

My God-Level System Can Rebuild Civilization in the Apocalypse!

Chapter 60: Choosing The Perfect Talent
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Chapter 60: Choosing The Perfect Talent

After carefully reading through every talent description, Joo Joowon chose [ Perfect Impact ] almost immediately without hesitation.

The other talents were also extremely good, but none of them could provide benefits as great as Perfect Impact.

Overdrive Surge was a trump card capable of allowing someone to turn the tables in desperate situations.

However, it was much more suitable for people fighting as part of a team.

After all, once the burst ended, the user would definitely become exhausted.

In severe cases, they might even suffer serious injuries.

In gaming terms, it was the type of skill that continuously drained the user’s health while activated.

Used properly, it was a divine skill.

Used poorly, it could easily kill the user instead.

Because of that, anyone possessing this talent absolutely needed reliable companions nearby.

That way, even if they made a mistake in judgment, their teammates could still rescue them in time instead of allowing them to die on the spot.

Titanborn Strength was also not a universally useful talent.

It improved the user’s existing natural talent rather than creating power from nothing.

People’s upper and lower limits for muscle mass were largely determined by genetics.

Some people were naturally born stronger than others, while some were born physically weaker.

Even after professional training, the latter group might still fail to surpass the former who had never trained at all.

Because of that, this talent was more suitable for people who were already naturally powerful, allowing them to further strengthen their existing advantages.

As for [ Dominating Presence ], it was essentially a debuff skill applied to enemies.

However, its effectiveness depended heavily on the target and also on the user.

There was no need to explain the enemy side of things.

People with weak personalities might completely lose the courage to resist after being intimidated by this talent.

Meanwhile, strong willed people might instead have their fighting spirit stimulated even further because of it.

As for the user himself, that was even more obvious.

Everyone judged appearances to some degree.

When seeing someone with a gentle appearance, people naturally lowered their guard slightly.

But when facing someone who looked vicious and terrifying, even if they logically knew the other person would not harm them, they would still instinctively keep their distance.

Because of that, this was a talent that relied heavily on appearance in every aspect.

Joo Joowon did not think it suited him very well.

His small body simply did not create much pressure for other people, so the effect would probably not be especially impressive.

He had also always stayed far away from anything involving gambling on luck.

Besides, he was not even a player focused primarily on Strength builds.

[ Unbreakable Will ] on the other hand was a talent highly suitable for the general public.

Fatigue, injuries, tension, and many other factors often prevented people from fully unleashing their strength with every attack.

This talent essentially guaranteed the lower limit of a player’s combat performance.

No matter how poorly they performed, their damage output would never fall below a certain baseline.

Naturally, this talent was extremely good.

Most ordinary people’s willpower could never compare to specially trained groups such as professional soldiers.

Ordinary people found it extremely difficult to continue maximizing their strength while enduring severe pain.

However, after obtaining this talent, even if they still could not compare to elite groups, at the very least their attacks would no longer become pitifully weak.

Even so, Joo Joowon still firmly chose [ Perfect Impact ].

To him, this talent was essentially a weakened version of becoming a close combat expert.

As someone who had rarely experienced physical conflict while growing up, Joo Joowon did not understand how to exert force properly without injuring himself.

He also did not know how to attack in ways that maximized damage output.

However, this talent could directly compensate for those weaknesses.

As a fragile ranged fighter relying on a compound crossbow, once an enemy closed the distance, it basically meant Joo Joowon had already lost half the battle.

Because of that, [ Perfect Impact ], which allowed him to struggle desperately even in close combat situations, was clearly more suitable for him than [ Unbreakable Will ].

After all, his willpower had never been his weakness.

Only after finishing his talent selection did Joo Joowon finally begin checking the title rewarded by the game.

He was not surprised at all that killing a Lord Rank Boss had triggered a world announcement.

Based on his previous experience working as a gaming booster, whether it was online games, mobile games, or even single player games, achievement systems were practically everywhere.

And being publicly announced after achieving a major accomplishment was nothing unusual.

In fact, to Joo Joowon, this could even be considered an unexpected pleasant surprise.

Because of the final reminder from customer service, Joo Joowon had already been thinking of ways to increase his reputation.

This announcement had directly accomplished his goal for him.

After all, no matter how many guides someone posted online, there would always be players who doubted or questioned them.

But this announcement was solid proof backed by actual achievements.

[ One Who Dares to Lead the World (Unequipped) ]

[ Title Bonuses ]: NPC favorability increased by 5%, intimidation against Lord Rank Bosses and below increased by 5%, defeating hostile forces grants one additional item drop

[ Description ]: Doing what ordinary people dare not do and accomplishing what ordinary people fear to attempt. World Title. Non temporary title. Non unique title.

Joo Joowon’s lips curved upward slightly as he immediately equipped the title.

Although this title did not directly increase attributes, he could still clearly see the enormous advantages it provided.

The increase in NPC favorability.

Did that mean it would become easier to trigger hidden quests?

And the bonus was percentage based.

In other words, whether an NPC’s favorability toward him was only 1 point or already 90 points, the increase would still scale by percentage.

This was clearly the type of bonus that became more terrifying the further the game progressed.

The second bonus was also extremely useful for monster hunting.

It was essentially equivalent to permanently applying a negative debuff to enemies.

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