Chapter 1409: 1409 Adjudicator Game: Game Invasion 14
Nivalis nearly blurted out B8017913’s serial number.
Meanwhile, Rita was more interested in asking where she could get a set of armor that looked this incredible.
The moment the countdown hit zero, the shackles on Rita’s wrists vanished automatically.
At the same instant, the Inspector, whose identification number remained hidden, appeared before her almost faster than the eye could follow.
The razor sharp tip of the armor piercing spear shot straight toward one of her fatal weaknesses.
Rita immediately activated [Absolute Freedom] and disappeared from her position.
She was suffering from an almost absurd level of nerfs right now.
Not only had her attributes been drastically reduced, her fatal weaknesses still existed.
Worse, the Inspector could identify those weaknesses at a glance.
No wonder the objective of an Inspector Game was survival.
The prison was likely tailoring opponents specifically to each player’s strength, forcing them into desperate situations to squeeze out their limits.
Fortunately, this battle did not cause Rita much trouble.
The Inspector was powerful.
Just not powerful enough.
Over the course of more than a thousand years, Rita had traveled countless timelines.
She had not spent that time merely stealing Authority.
She had also absorbed and mastered the combat techniques of countless races from World Sigh.
Her skill variety might not rival gods who had accumulated power across multiple epochs.
But real combat did not require endless skill combinations.
When it came to actual fighting, she could defeat most gods even without relying on World Sigh.
As for comprehending a new skill, that was even easier.
After studying magic patterns under Foolishness, she could practically draw the magic pattern for a skill from memory and create one on the spot.
Rita decided to use this opportunity to train Nivalis’s combat abilities.
Nivalis handled the Inspector head on while Rita only intervened when she was about to be overwhelmed.
At the same time, Rita searched for the Inspector’s identification code throughout the fight.
She found nothing.
She trusted her own observation skills.
If the code was hidden anywhere, it was probably inside the cube embedded in the Inspector’s chest.
There was, however, one thing she knew with absolute certainty.
This was not B8017913.
Back when she and B80 used to argue in the middle of the street, she had still paid attention to every detail around her.
Now, facing this Inspector, she reached the same conclusion despite the complete lack of conversation.
The armor patterns were different.
Even though Rita possessed the ability to kill the Inspector, she chose not to act recklessly.
Like the players who had completed Inspector Games before her, she decided to keep observing.
If there was an opportunity to coast through a game objective, then she would take it.
There was no point in unnecessarily increasing the difficulty.
Five hours later, she drew a simple magic pattern and "comprehended" an utterly ordinary S Rank skill before requesting to leave the game.
[Detected that Prisoner8017-BS-319365910 has comprehended S Rank Skill: Fresh Fries.]
[Replace an existing skill?]
"No."
[S Rank Skill: Fresh Fries has been confiscated.]
Another resource crate descended.
This one differed slightly from the previous reward.
Inside was a set of engraving tools and several gemstones.
For a moment, Rita felt as though she were playing a management simulator.
But then another thought occurred to her.
Did the Prisoners have inventory systems?
Where were they storing all their supplies?
The directional selection interface appeared again.
Rita once more chose Right.
The players scattered throughout the prison still had not discovered its boundaries.
Until they understood how to escape, every direction was effectively the same.
During the next break period, Rita placed World Sigh on the floor and used her consciousness to map the prison.
One cube room after another.
Countless races that also existed in Starsea.
Like livestock separated into individual pens.
One Prisoner accidentally spilled a few drops of grease while eating.
The next second, a faint light flashed across the room and the stain vanished automatically.
Wonderful.
The prison even cared about sanitation.
What about bathing?
Rita waited several seconds.
The cell showed no reaction.
Only then did she speak aloud.
"I want to wash up."
As soon as the words left her mouth, a small enclosure formed in the corner of the room, constructed entirely from dense crimson mist.
She relaxed slightly.
Good.
The prison could not read her thoughts.
What about sleep?
Rita asked, "I want to rest. I’m tired."
[Would Prisoner8017-BS-319365910 like to use today’s 6 hour rest period?]
Rita declined.
Hunger.
Hygiene.
Sleep.
What an efficient set of livestock management standards.
Prisoners never had to worry about food, cleanliness, or living like homeless strays.
The system preserved the minimum amount of dignity and pride these talented individuals possessed.
All they had to do was continue converting their talents into value.
And every cube rotation after a completed game offered just enough hope.
Just enough mystery.
Just enough possibility of freedom.
A long while later, Rita closed World Sigh with a grim expression.
This prison was enormous.
[Detected Prisoner8017-BS-319365910.]
[Violet-Gold Talent Detected: Combat.]
[Prisoner8017-BS-319365910 has triggered a Five Star Prisoner Game.]
[Matching...]
[Match Found.]
[Prisoner1332-Nuclear Flash-98241132 is entering the game.]
[Prisoner Game] ★★★★★
Kill Prisoner1332-Nuclear Flash-98241132 within 1 hour.
If Prisoner1332-Nuclear Flash-98241132 remains alive after 1 hour, the player will be eliminated.
Inspector Games involved battles between players and The Mechanoids, who appeared to function as prison administrators or NPCs.
Prisoner Games, on the other hand, seemed to pit one Prisoner against another.
If "BS" and "Nuclear Flash" represented racial classifications...
And the final string of digits represented a Prisoner identification number...
Then what were "8017" and "1332"?
Prison designations?
How many prisons were there?
The moment that question crossed her mind, another number surfaced immediately afterward.
If she truly was the one destined to change all this...
Then she would turn all 9999 prisons into 9999 free worlds.
Rita’s gaze settled on the figure standing across the arena.
A small Ragtag held a dagger in both hands, watching her warily.
A kill countdown appeared in the center of the arena.
Why force Prisoners to kill each other?
Rita slowly closed her eyes and let out a nearly inaudible sigh.
The answer was painfully obvious.
This was a Prisoner Game.
And it was also the prison’s final harvesting phase for its Prisoners.