Home Saintess Summons Skeletons Chapter 901 - The largest city

Saintess Summons Skeletons

Chapter 901 - The largest city
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[Oblivion of mindfulness]:

Toggleable passive spell

The user can temporarily abandon certain aspects of themselves at will, for each aspect sacrificed this way, they gain:

+5% bonus maximum health

+5% bonus maximum stamina

+5% bonus mana regeneration

+5% bonus damage dealt

+5% bonus efficiency to all remaining aspects

The following aspects can be abandoned:

-Hearing

-Sight

-Smell

-Touch

-Proprioception

-Taste

-Voice

-Mana senses

-Visualization

-Thoughts

Warning: Prolonged continuous use is likely to have heavy side effects.

You managed to decipher the whole thing? All that reading really wasn’t for nothing.

What a spell. Giving up to 50% bonus mana regeneration is legitimately beyond crazy without mentioning everything else.

Still, that’s a steep price...

And if you turn off your thoughts… How are you going to toggle them back on? Won’t you just be stuck forever with a blank mind? I suppose that explains why that undead never noticed us or the spider. It was only lying on the crystal, so I suppose the connection was weak enough that my eye could sever it and store it.

When you say miniaturization, how much smaller are we talking about for the final result?

[I lack any in-depth knowledge about the subject, but the difference should be very significant.]

So potentially it’d go down to fist-sized or under? It might actually be usable then. Could Pareth ‘abandon’ his voice to get the effects? Since he cannot use it anyway…

[My understanding of the spell structure is that it would work as long as a voice is something that should be supported by his blueprint. In this case, yes. Someone born deaf would be able to give up hearing, but a golem would not.]

Assuming a golem could even use the spell to begin with, but I get what you mean.

We’ll need to find someone to miniaturize it, then. It’s going to be a BIG upgrade for Pareth. He could give up voice, taste and smell and it basically would not change anything for him. Fifteen percent health, damage, stamina, and mana regeneration is fucking huge.

Any chance we could repurpose the mana regeneration part of the spell into our own custom passive?

[Not without incurring the related penalty as temporary blueprint restructuring of these key brain and body functions is what allows for such extreme results.]

[A custom spell to toggle off taste and smell for about 15% mana regeneration might be possible. Estimated 2.8 skill slots required.]

Three skill slots?! Yeah no, screw that. How much is the entire skill while using the jewel?

[About 4 skill slots.]

It suddenly sounds a lot worse huh. Pareth does have a lot of free blueprint space, though.

I think he’ll be happy with it.

You might be reading a stolen copy. Visit Royal Road for the authentic version.

Too bad that my connection with him is on a fifteen minute delay right now…

“Is Prett can come?” Pestle asked, curious about the delay.

Not directly, I don’t think. But if he entered the margin first then he could teleport to me instantly… Probably. Space is weird like that. I don’t know about Bookie though, our link is a bit different and he’s technically still ‘here’. Safer that he does not try to come.

“When we is leave? Space bored, no leg.”

Just give me a moment to properly aim. We’ll be able to cut down significantly on travel time if I get a good landing point, but the planet is constantly moving so it’s not easy. I have to be careful not to land us in a dangerous area.

Alright, get back in.

After spending a good minute making sure to get her targeting right, Sofia returned to Veliadren.

The place she arrived at was just a few meters above sea level, in the middle of a random ocean.

“Well… That’s a failure this one. Still progress to be done… I can see the ice wall from here. Are we on the correct side at least?”

There was no way to tell, the compass pointing north wasn’t exactly helping, and her link to Pareth was pointing down at an angle, but the exact direction wasn’t clear enough that Sofia could use that.

Surely I at least got the side right.

Sofia started flying south, if she was on the correct side of the globe, then it would take her to the land much sooner than before as this opposite side of the illusory ocean was much narrower.

She and Pestle found the coast in under twenty four hours, confirming that they were indeed on the correct side. Unlike the human continent’s mountains, this side had vast frozen plains with sparse vegetation and a lot of unexplainable hook-shaped stone formations going from just one or two meters to a hundred tall.

A lot of large white-feathered birds with curved beaks tried to attack as Sofia flew above, but being at levels between two and three hundred, they were utterly incapable of catching up to her. She still let a few get closer just to see if they had any interesting magic worthy of getting booked, but the most they did was summoning freezing wind and launching a few sharp feathers that failed to pierce her armor.

Aside from Pestle getting to sample a myriad of local leg, the rest of the trip was uneventful. Sofia flew straight south for days until she found a small settlement inhabited by dwarves, who redirected her to the south east where the Arege union was.

The Arege Union was a truly massive conglomerate of disparate races, most of them living far apart in small tribes and villages, with a wide variety of geography and climates, and a single enormous city in the capital, Tirage city. The capital stood on the ruined remains of a once prosperous human kingdom, in a dry region where weather was dry but rivers numerous. It acted as the trade hub for all the spread out communities.

The first thing Sofia did upon catching sight of the city in the distance was to fly down and hide a few effigies in remote spots to have a way to have an easy way back here later.

What a curious city. How big…

Sofia flew up and up, and for a moment, she almost started to believe she would never see the other side of the city, but she eventually did.

Can you even call that a city anymore?! Yeah, no wonder it’s built on the ruins of a kingdom, it’s kingdom-sized!

How am I even supposed to find the shop?!

Sofia only had the shop’s name, nothing else comparable to an address, and to make the matter worse, the ‘city’ was an absolute chaotic mess. To the question: ‘What is Triage city’s architectural style?’ The only possible answer was: ‘Yes’. At a glance Sofia could see everything from open-air camps and tents, to wooden houses to large manors and castles to crooked mage towers piercing the sky. The city was so massive that there were full forests, hills and lakes completely encapsulated and lived-in by the various monster races, with no visible separations from the rest of the city.

At least I don’t think I need to check in at the gate, since there isn’t one… People are just flying about, too. Never thought I’d see flying monsters carrying huge bags like this.

I guess they don’t really need any defenses when there are supposedly at least three Ascended living here. I don’t see any obvious mana pillars though.

Not too sure on how to proceed, Sofia landed on a road just outside of the city and walked in, hoping to find a guard to ask for directions.

The streets were lively and noisy, with market stalls and shops just about everywhere, and for once in her life, Sofia had no trouble blending in with the crowd. Still completely covered in her armor, wings closed behind her back, she looked more like a local than a human. Said locals were of just about any race minus humans, exidians, vampires and elves. There were a fair amount of dwarves, orcs, beastkin and hobgoblins, but they were still a minority compared to the seemingly hundreds of other ‘monster’ races Sofia had barely any knowledge of. If not for the previous trial giving her a chance to see many of them as the competitors and instructors on the ark, she might have thought she had just unknowingly transposed to a different planet.

As a result of these different races being the common factor here, the average level seemed to be much higher than the human continent, in the 80s, with a good third of the population being one filter above in the 100s.

Not every day you see a level 170 Orc selling Apras at the local market.

The guards should stand out a lot if they have any level of power.

Sofia wandered around sampling the local street food with Pestle for about half an hour. Some lanky ‘invisible’ creature bumped into her and tried to steal the coins she was taking out to pay at one point, and it ended up ‘mysteriously’ falling at her feet with a twisted leg before scurrying, terrified and empty-handed.

Seems like safety isn’t that good around here.

Good that the Abereth only does the whole justice thing in my own territory…

Oh, these guys look like guards. Sofia noted, seeing a group of three tall things in matching armor making a turn into the street she was walking through.

Level 349?! Those are some elite guards alright.

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