Sacred Souls: Genesis

Chapter 113 - 113: 112 This game is really a loss for us to let you play for free
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Chapter 113: 112 This game is really a loss for us to let you play for free

With about two hours left until the server opened, Mo Shigui was already completely devoid of sleepiness. He washed up briefly and logged into the player community forum.

Just as he had expected, there were already posts analyzing the CG on the player community forum.

“Rational analysis of the new CG ‘Home’ and the kind of story it really tells. P.S.: This is all for the sake of your wives, planners!” Poster: Starlit Scholar Squad.

‘The Chief Holy Scholar has logged on, and today I’ll rationally analyze the CG story of ‘Home.’ First of all, the object that Fureya holds at the beginning is undoubtedly the Divine Fragment given by players, which should be beyond dispute.’

A CG screenshot was attached here.

‘First, let’s analyze the thought process of our doll girl. She was originally created to obey the order of the cult, which used her to issue commands to the spirits, aka main quests, like exterminating the Black Dragon in the Black Dragon Nest and clearing the bandits in Grey Canyon—behind all these instance missions lurk the cult’s shadow.’

...

‘Since the Battle for Divinity, our doll girl gradually developed her own consciousness. The cult had to temporarily erase her memories, but after the players returned the Divine Fragment to her, she not only regained her memories but also began contemplating something.’

‘That is the certainty that the cult would never allow her to have a self-awareness, which led her to entertain thoughts of betrayal. This CG shows that the cult forcefully demanded the Divine Fragment from her, compelling her to resolve firmly on escaping.’

‘That’s essentially what the CG content shows on the surface. Now let’s analyze the doll girl’s escape plan.’

‘This plan is just my conjecture. The map is littered with the cult’s intelligence reports, indicating that this organization has spread across the world. Just escaping within the game’s reality plane won’t be enough to evade their pursuit.’

‘Here comes the most critical part of the narrative. Judging by the doll girl’s final lines, she wants to go to the world where players reside—our real world!’

‘But her idea failed, and she’s fallen onto an unnamed island. Our next mission should be to head to that island to rescue her.’

The post ended there for the time being. Mo Shigui guessed that Starlit was probably still editing, so he took the opportunity to skim the comments.

‘After rescuing the doll girl, isn’t it time to launch an instance to slaughter the cult?’ Commenter: Tablecloth.

‘I can grind until I’m bald for an instance to kill the cult!’ Commenter: Round and Round.

Mo Shigui briefly skimmed the comments below the post, which were all about teaming up to slay the cult. He scrolled down for a while and happened to catch Starlit’s updated post with new content.

The new update contained quite a few images, which based on the content of the screenshots, seemed to be the official announcement for the new version of the game.

Mo Shigui remembered when he wasn’t a professional player yet, just a pro online gamer. He would memorize the strategy guides for each game update right away before heading into an instance.

This habit had stayed with him until now, but since Starlit had the screenshots of the official new version, Mo Shigui wasn’t in a rush to check the official website and decided to first look at Starlit’s analysis.

‘The follow-up to the main storyline is here! Combining this with the official analysis of the new version, the recent updates have been too rapid, releasing three new maps in a month, all high-playability new maps.’

‘The new map for this maintenance update is Biland Island. Judging from the style of the updated map, the enemies will mainly be dragon-type monsters. The official also announced this version’s theme: Hunting·Building·Nurturing·Survival. Let’s analyze them one by one.’

‘Hunting is self-explanatory—it’s about leveling up through combat. However, monsters on Biland Island won’t drop equipment but various materials, so the current top-tier gear from the Battle for Divinity should still be top-notch.’

‘Next, let’s talk about the three elements: Building, Nurturing, and Survival altogether, because this has to do with our doll girl! The official screenshots show the doll girl hiding in a tree hollow.’

Following this sentence was an attached screenshot. The screenshot showed the doll girl, bruised and in tattered clothes, curled up in a tree hollow with an expression of vulnerability, helplessness, and pity.

‘The building concept means we can construct our bases on Biland Island. You can let the doll girl live in these bases! Isn’t it obvious now? It’s like building a house to cohabit with the doll girl. The elements of nurturing and survival mean that now she needs food and new clothes to maintain her health.’

‘So everyone stop complaining about the planners. They’ve racked their brains to let you proudly support your wives.’

‘As for the ultimate goal of the main quest, I think there are two paths. One is to lead the doll girl back to the main world, and the second is to find a portal to our real world. This is surmised based on the official announcement about launching an AR version. Anyway, I’m ready to go rescue my wife.’

Having read through all the analysis, Mo Shigui glanced at the comments below. The highest-rated comment was…

‘Awesome! Experience the fun of five games in one: building and survival, love and nurturing, dressing and collecting, gourmet cooking, and real-time strategy. This game being free, the developers are too generous.’ Commenter: Hopeful Warm Words.

Mo Shigui also liked the comment, helping it reach the milestone of two hundred likes.

This game indeed gave Mo Shigui a sense of richness without being overly complicated.

New novel 𝓬hapters are published on ƒreewebɳovel.com.

‘Conflict’ primarily focuses on player PVP. Every update brings various new instances, new maps, stronger bosses, and strange combat styles.

But the biggest impression Mo Shigui had after truly investing time in the game was that the bosses just changed skins.

Such massive online games rarely change their core gameplay, and even if they wanted to make significant changes, they couldn’t technically achieve that, plus any other gameplay elements are seen as superfluous by game companies.

Players of ‘Conflict’ just needed stronger gear, to spend more money, and to beat tougher instances. That was all.

Yet this game has once again expanded its content. This expansion does not mean blindly adding some token features, but rather including engaging elements that even a veteran player like Mo Shigui finds exciting.

Fighting monsters, building houses, nurturing a wife, what could be more fun than this?

With the game’s official website open, Mo Shigui began to delve into detailed strategies for the new version.

A new text-to-speech function has been added. You can try clicking on the settings!

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