Chapter 1059: Chapter 251: Yi Lian’s Account, the Past History (Part 2)
"You must be curious about something, right?" she asked.
Brand initially shook his head but then nodded. It wasn’t like he hadn’t seen similar scenarios in the game before. The main storyline of Vorn was civilization confronting destiny, with the ancestors paving history step by step, relying not on laughter but on blood and sacrifice. He had seen such heavy plots too many times.
But after thinking it over, the question that finally came to his lips was: "Actually, you want to save it, right?"
The Deer Demon Sister didn’t speak for a while before finally replying, "I’m sorry, I didn’t mean to use you."
"I’m not blaming you for that," Brand shook his head, "it’s okay."
Upon hearing this "it’s okay," the Deer Demon suddenly felt a warm sensation in her heart. Looking at this human again, she felt understood, which made her feel somewhat better. But now, her companion, who once accompanied her along the river of time, was lying beside her, never to think again. Whenever she saw that stiff face, she remembered the times of adventuring with the master, as vividly as if it were yesterday. But now, that last affection has also passed away.
The Deer Demon Sister couldn’t help but fall silent again, as if choked and unable to speak.
After a long pause, she spoke with some difficulty, "I made you laugh... little one."
"Can you tell me now, what happened here?" Brand nodded and then asked, "This tomb, this underground hall, and the array on the ground, and all of you, your master is the Travel Mage Trisman, right?"
Yi Lian nodded.
"I and the Clock Monster are both the master’s summons. We were once Destiny Cards. The master brought us through several worlds, starting from a place called Tangde Kashen, in the Kingdom of Hiarza—the Clock Monster was the master’s first Creature Card, and he followed the master much earlier than I did, but I was the master’s most capable assistant, because when it came to scheming, I was much stronger than that wooden fish-brained one." The sister seemed to recall the past, smiling with pride as she spoke.
"Traveling wasn’t monotonous; we experienced many interesting things, battles, love, and friendship. But as the master traveled from one world to another, time eroded, and the master grew old. Travel was no longer as simple as it once was, and our opponents grew ever stronger. The master seemed to be searching for something—but neither of us knew what it was."
"It knew more than I did; the master seemed to be challenging some powerful entity. In the end, we arrived here, Vorn. After an earth-shattering battle here, the master chose to remain, and from then on, they began creating this array beneath our feet. It took decades before it was finally completed. The tomb outside was merely a facade to disguise the work below. The tomb’s owner was a noble. I remember he was an interesting young man, but after decades, he also died of illness and was buried in this tomb."
Brand was captivated. He knew Vorn was just a term for the world where the game was set. But in fact, the world of the Amber Sword was unimaginably vast. Since the Second Epoch, people had known that beyond the mist behind the Black Forest, there were other worlds. They were actually worlds as large as Vorn, guarded by Martha, but aside from Travel Mages, no one could traverse these worlds.
Thus, legends could only remain as legends.
"And then?"
"Then the master chose to sleep here. The master did not die because his lifespan was exhausted; in fact, the Travel Mage’s life is nearly eternal. He was so gravely injured that he had to choose this as his final resting place. Before resting, the master endowed me and the Clock Monster with life, making us entities with part of his power, but after all, we are not true Travel Mages."
"The master’s last task for us was to guard this underground hall, preventing any mortal from entering until one day, someone with his kind of power would appear. And that person," the Deer Demon Sister raised her head to look at Brand, "is you."
"Me?" Brand thought it couldn’t be such a coincidence. In the so-called quests of the Amber Sword, triggers always required certain conditions, especially with certain prerequisites in a player’s experience. For instance, if a player from Madara took Antitina’s father’s letter to find her, even if they found her, Antitina might not follow the Madara faction.