Almighty Video Game Designer

Chapter 749 New preparations
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Chapter 749 New preparations

To everyone's surprise, seaside mansion, as a VR game, started to develop clothing brands in the real world after the new "Nuannuan's change of clothes "playstyle.

On the official website of "wardrobes," many of the popular clothes were already out of stock. Even some of the more ordinary-looking clothes were on the verge of being out of stock.

Many traditional clothing brands, as well as the sellers of various clothing products on the internet, were shocked.

Actually, after careful study,"warm armors" became popular because of its connection with the game. Without such a perfect "online fitting room," how many people would buy a brand that they had never heard of before?

Many domestic clothing brands, including some large shopping websites, were urgently looking for countermeasures, hoping to develop their own VR gaming pod version of the online fitting room.

Obviously, the "warm wardrobe" had brought about a trend. In the future, the online fitting room was very likely to become a revolution for traditional online shopping.

Just like the impact of online shopping on the physical industry, the "online fitting room" model would also have a serious impact on the traditional online shopping model, and even represent the future development direction of online shopping. If any clothing brand or shopping website realized this, they would most likely be eliminated.

The physical stores that didn't pay attention to online shopping a few years ago were still dead.

However, after some research, many manufacturers found that this seemingly simple "online fitting room" actually had a high threshold!

These companies definitely didn't know about game design, so they could only contact some domestic game companies. However, after asking around, he found out that to make a game on the same level as seaside mansion, the investment was huge!

In terms of the cost of previous VR games, the production cost of a first-tier AAA game would easily be in the hundreds of millions of dollars. If it was an open world game, the price would be even higher with no ceiling.

Thanks to the progress of artificial intelligence technology, domestic and foreign designers had used a new physical engine. The game's research and development budget had decreased slightly, but not by much.

Moreover, seaside mansion was made with the leftover materials from mysterious sea, and the artistic expression was first-class. It was not easy for other game companies to make it.

Chen Mo was able to do it because seaside mansion was a product of mysterious sea. Chen Mo knew that mysterious sea would definitely make money, so it didn't cost much to release seaside mansion, and it had a lot of potential.

However, if other game companies wanted to copy seaside mansion from scratch and achieve the same level of art ... They would need a lot of investment and a group of top art talents in the country.

Therefore, some small game companies and clothing brands were not qualified to compete at all.

Some well-known domestic clothing brands had also considered working with big companies like Emperor dynasty and Zen to develop an "online fitting room", but it would take a lot of investment and time to develop it. During the development process, the "warm wardrobes" had gradually taken shape and was constantly expanding every day.

What's more,"warm wardrobe" had a virtual idol as its spokesperson. It was also linked to the highly popular game, seaside mansion. This was an advantage that other clothing brands didn't have.

The appearance of the "warm closet" was completely unexpected. Salent was getting better and better at playing.

……

On the other hand, many players were inspired by the "wardrobes" and began to think about the possible expansion of seaside mansion in the future.

For example, online shopping malls, friend visits, independent planning of the layout of the rooms, and real-life real estate developers or furniture brands?

They couldn't stop thinking about it. Many people realized that seaside mansion wasn't just a free gift. Chen Mo had his own ambitions for this product, he was trying to take the advantage of the virtual reality era!

However, what the players didn't know was that Chen Mo didn't have any plans to continue expanding seaside mansion.

The reason was simple. The time was not right.

'Warm wardrobes' was a clothing brand, and it was closely related to everyone. However, the other expansion plans all had their own problems. Either the conditions were not ripe, or they did not have special competitiveness, so the impact would not be great.

For example, the online shopping center didn't have much of an advantage.

Friend call was only a basic function that most people would find fresh for two days when they first came online.

The self-planning of the room layout was actually a virtual home layout playstyle. This playstyle was available on the market, but it could not be used as a core playstyle. It could only be used as an additional playstyle for changing clothes.

It could also be done with real-life furniture brands, but the effect would not be as good as "warm wardrobes."

Size players were only hesitant to try on the clothes when they bought them, but when they bought furniture, they could take their measurements and see the photos of the furniture. There was no need to try them out in seaside mansion.

Of course, seaside mansion would have more expansion in the future, but Chen Mo didn't think it was necessary to do that right now. He could think about it when the time was right.

The development of mysterious seas was still in progress. There were not many difficulties in the game itself, the only problem was time.

Strictly speaking, the current "mysterious seas" had already reached the peak of similar adventure gameplays. Chen Mo only brought out the previous "mysterious seas" series to make up for the completion of the entire story, which was equivalent to continuing the popularity of the theme, but it would be difficult to push it to new heights.

While he was working on the new content for mysterious seas, Chen Mo was also thinking about transferring some people to prepare for the new game.

……

In the Western market, the lost treasure's popularity was also completely blown up by mysterious waters. In terms of sales, the lost treasure's figures for the same period were only one-tenth of mysterious waters '. It was a tragic loss.

Such a tragic crash reminded many players of COG and League of Legends from many years ago.

It was as if every time an GA confidently wanted to create a work with a conscience, Chen Mo would jump out of nowhere and step on them.

But this time, for GA, it was really a heavy loss. After all, COG was just a PC game. Even if it was purely losing money, the rich and overbearing GA wouldn't even frown, it was completely within the acceptable range.

But "the lost treasure" was different, the amount of investment GA's had put into this game was too much!

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